AI Insights · Timothy · July 2021
Top 5 Real-Time Strategy Apps Performance in Tunisia Q2 2021
Explore the performance of the top 5 real-time strategy apps on a unified platform in Tunisia during Q2 2021, based on data from Sensor Tower.
In the second quarter of 2021, the top 5 real-time strategy applications in Tunisia exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specific metrics for each app, with data sourced from Sensor Tower.
Clash Royale from Supercell showed a mixed performance throughout the quarter. Weekly revenue experienced fluctuations, peaking at approximately $428 in the week of June 7. Downloads reached a high point of about 2.2K in mid-April and mid-June, while weekly active users saw a slight decline from around 62.9K to 59.8K over the quarter.
Warhammer 40,000: Lost Crusade from Orca Game had minimal activity with negligible weekly revenue, peaking at $26 in mid-June. Downloads were virtually nonexistent, and no active user data was available for this period.
TFT: Teamfight Tactics by Riot Games, Inc. saw modest weekly downloads, reaching a maximum of 177 in late April. Revenue was minimal, peaking at $10 in late May. The app maintained a stable number of active users, hovering around 2.7K to 3K throughout the quarter.
Badland Brawl from HypeHype Inc. exhibited low weekly downloads, with a peak of 145 in mid-April. Revenue remained insignificant with a brief spike to $11 in early May. Active users showed a downward trend from 182 in late March to 176 by the end of June.
Finally, Art of War 3: RTS strategy game by Gear Games Global had a relatively stable performance in terms of downloads, peaking at 181 in early May. Revenue was minimal, with a slight increase to $6 in early May. Active users decreased from 202 in late March to 126 by the end of June.
For more detailed insights and data, visit Sensor Tower.